Designing Technologies for Learning: Unity Prototype

Timmy Chan

Prototype: Augmented Reality Book Enhancement

Augmented Reality (AR) Design Supported with Learning Sciences

Our team set forth to augment a book on sharks (Hoyos, 2017). The book is written by a biologist based in Mexico that is focused on great white shark research. The great white shark is one of the most important species that maintains the balance of the ocean.

Then, our project is designed as a tool to reinforce the learning of children about environmental education topics. One of the principal targets we are trying to achieve is to make use of augmented reality in order to show with more details in an interactive environment. In particular, we were interested in how AR can not only augment the content by display, but we designed this prototype so to highlight the potential towards immersion and tangible interfaces (Dede, 2009; Dunleavy et al., 2009; Marshall, 2007).

Company
University of Illinois, Chicago

Timeline
3 Months

Role
Designer & Programmer

Date Completed
October 2020

Tools Used